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Warcraft 3 world editor attatch weapon to unit
Warcraft 3 world editor attatch weapon to unit







warcraft 3 world editor attatch weapon to unit
  1. Warcraft 3 world editor attatch weapon to unit Patch#
  2. Warcraft 3 world editor attatch weapon to unit code#

Posted by Dan.Editorial on Feb 22nd, 2018.

Warcraft 3 world editor attatch weapon to unit Patch#

Projectile=projectile (projectile to use) Blizzards surprise new patch for Warcraft III has made its editing tools even better. Lobber=no (does the projectile fly to target in a high arc that goes over walls) Persistent IfWinActive, World of Warcraft SetTitleMatchMode, 3 Jan 17. Works only for secondary)īright=yes (Does this weapons bullet cause a lighting effect on the ground?)īurst=1 (number of rapid succession shots from this weapon)ĭamage=1000 (the amount of damage dealt with every bullet)įloater=no (weapon floats like a frizbee) Other Hotkeys include Unit Grouping Modifiers (Ctrl, shift, tab, etc). click-casting and hover-casting on your unit frames and in the 3D game world. SpawnReloadRate=how long it takes to launch anotherĪnim=image (animation to display as a firing effect)ĪreaFire=no (weapon fires and does damage in a radius. GathererLite is an addon for herbalists and miners in World of Warcraft. You have to create these units or missiles though or you can use current game ones and you need a spawning weapon. Insert this in units as well but this is how the Dreadnaught or whatever launches other units and missiles. TargetLaser=yes (Does it have a targeting laser) ReloadIncrement=0 (amount to add to how long a unit reloads at every time a unit fires.) Replaces primary.)ĮliteSecondary=2nd Elite weapon (secondary weapon when unit is an elite. Secondary=2nd Weapon (secondary weapon equipped with)ĮlitePrimary=Elite Weapon (primary weapon when at elite veteran status. Primary=weapon (primary weapon equipped with) OpportunityFire=yes (Can fire at targets while moving)

warcraft 3 world editor attatch weapon to unit

InitialAmmo=-1 (number of rounds a unit starts with. GuardRange=5 (distance to scan for enemies to attack) Putting –1 will mean it has unlimited which is standard)ĭeployFireWeapon=weapon (weapon it fires when deployed)ĭistributedFire=yes (the unit will target units nearby and attacks all of them)ĮmptyReload=-1 (how long it takes to fire.

Warcraft 3 world editor attatch weapon to unit code#

Here is some code you put into your unit:Īmmo=number (how much rounds it has. The projectile is what the object looks like in air and the warhead is what the object looks like on impact. The Weapon is the grouping of the projectile, warhead, and sound. This is just a little tut to explain what certain commands do with weapons.









Warcraft 3 world editor attatch weapon to unit